This is our project submission for the Introduction to Unity course in 2021. You can find the project in two relevant branches. The first branch "parable-code" contains our adaptation of BoulderDash.
This is a C# script for an NPC (non-player character) in Unity that uses Inverse Kinematics (IK) to control the character's looking behavior. The script defines an NPC's target and applies IK weights ...
Blender is an incredibly powerful, free computer graphics program that provides a world-class, open-source graphics toolset for creating amazing assets in 3D. With Mind-Melding Unity and Blender for ...
The 3D content industry sits at the intersection of gaming, social interaction and enterprise applications, and two names dominate investor conversations today — Unity Software Inc. (U) and Roblox ...
SAN FRANCISCO--(BUSINESS WIRE)--Unity Technologies (https://unity.com/), creator of the world’s leading real-time 3D (RT3D) development platform, today revealed the ...
Unity wants to make it easier than ever to build and distribute immersive 3D experiences. By partnering with Microsoft Azure, Unity is able to empower real-time 3D (RT3D) experiences and games using ...
Unity said it has acquired Pixyz Software, a provider of 3D data preparation and optimization software. The price wasn’t disclosed. With Pixyz’s portfolio of products, creators in many industries can ...
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