Early version of GPU-accelerated 2D particle simulation built in Unity 6 using Compute Shaders. It supports physics-based movement, attractors, dynamic sand-like interactions, and real-time particle ...
There was an error while loading. Please reload this page. The Particle Bake Tool is a Unity Editor extension that allows you to bake particle systems into either a ...
Unity Technologies has announced new 2D tools and workflow for the Unity engine and editor for those who create 2D games. Now in beta, the first iteration of the 2D tools will be released with the ...
Unity has finally added integrated support for developing 2D games with the availability of version 4.3 of its toolset. Unity’s cross-platform development tools can be used to simultaneously create ...