The current pygame.sprite stub definition at pygame/sprite.py (stub) indicates that class _SpriteSupportsGroup(_SupportsSprite, _HasImageAndRect, Protocol) implies ...
#define game variables ground_scroll = 0 scroll_speed = 4 flying = False game_over = False pipe_gap = 150 pipe_frequency = 1500 #milliseconds last_pipe = pygame.time.get_ticks() - pipe_frequency score ...
Python is an excellent language for rapid application development and prototyping. With Pygame, a wrapper built around SDL, the same can be true for games. In addition, because its built on top of ...
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