Solo dev spends 6 weeks making a short free game, accidentally wins the Steam algorithm and makes $4,200 in 5 days, then ...
"If you're going to go and create a live-service game competing with these other games, I think you're going to have to spend ...
China, Eastern Europe, Latin America – where local platforms are simply stronger in trust, in loyalty, in payment behaviour" ...
Valve initially refused to allow the new game to be added to Steam due to the allegedly suggestive main graphics.
Dying Light franchise director Tymon Smektala expresses how supporting the Steam Deck and handheld PCs is important for the ...
Speranza teases a society beyond the perils of fighting cyborgs, but will Embark Studios give ARC Raiders a huge player hub to explore?
CEO and co-founder Alexander Bergendahl describes it as the next step for a company that began by solving everyday headaches ...
“Newzoo’s historical engagement data shows that single-player titles typically retain 40% of their active players by week 5 and stabilize between weeks 6–12, declining only ~1% per week thereafter.
Nintendo has released its latest financial data for the six months ending 30th September 2025, and has provided updated sales ...
Transmedia projects in the games industry are no longer a rare occurrence. Over the last few years, we have seen a significant rise in games being adapted ...
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