This is a simple experiment created to learn about Godot compute shaders. The sum of neighbours is run using the shader defined in the /zaft/game/shaders folder. I've been meaning to learn compute ...
Godot v4.2.stable.mono - Windows 10.0.22621 - Vulkan (Forward+) - dedicated AMD Radeon RX 6600 XT (Advanced Micro Devices, Inc.; 31.0.22011.4008) - AMD Ryzen 9 5900 12-Core Processor (24 Threads) I ...
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