What is this book about? Vulkan is now an established and flexible multi-platform graphics API. It has been adopted in many industries, including game development, medical imaging, movie productions, ...
Vulkan is now an established and flexible multi-platform graphics API. It has been adopted in many industries, including game development, medical imaging, movie productions, and media playback.
Blender 4.5 is out, serving as the latest Long Term Support (LTS) release of the much-revered cross-platform 3D modelling and animation suite. While a lot of hype has been generated over features ...
Vulkan—the open, cross-platform GPU API from the Khronos Group, the industry body that also develops OpenGL—is available on Windows, Linux, Android, the Nintendo Switch, and cloud systems, but it has ...
Not sure if there is a Star Trek reference hanging around, but Vulkan is a new open standard for 3D graphics and rendering maintained by Khronos. The idea is that is it is being designed from the ...
Starfield's optimization has caused crashes and performance issues, with the game's memory allocation and inefficient execution of commands being major factors. Vkd3d developer Hans-Kristian Arntzen ...
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