Vulkan multi-GPU support was announced by Khronos in March 2017 but it wasn’t until Vulkan 1.1 was released in March this year that explicit multi-GPU support was added to the API. Now the first AAA ...
The next generation of real-time visuals is ray tracing, and developers can now turn to the open Vulkan graphics API to bring this tech into their games. The Khronos Group consortium announced today ...
Update, December 14, 2018: The latest Steam update has introduced a new feature, Shader Pre-Caching, specifically to improve performance for Vulkan and older OpenGL games. It seems Valve are still ...
It’s been over two months since DOOM was released to much fanfare. Since that time, much digital blood has been spilled at the hands of gamers all over the globe, and thanks to a new update, some ...
NVIDIA has supported real-time ray tracing in games for over two years now, starting first with the GeForce RTX 20 Series (Turing), and now with it current-generation GeForce RTX 30 Series (Ampere).
AMD Radeon Anti-Lag 2 now supports the Vulkan API, offering additional responsive gaming options. AMD Radeon Anti-Lag 2 introduces an in-game option to optimally pace frames, further reducing input ...
(PR) Today, the Khronos Group, an open consortium of industry-leading companies dedicated to creating advanced interoperability standards, has announced the release of Vulkan 1.4, the latest version ...
Graphics Cards The latest AMD Adrenalin driver lets you turn FSR 4 on in a bunch more games but OptiScaler might still come in handy for older titles Graphics Cards It's only taken six months but at ...
AMD's new Radeon Adrenalin driver is focusing on added Vulkan support with a particular emphasis on its high dynamic range (HDR) support and FreeSync 2 HDR. The company has long teased that we would ...
Following AMD's previous graphics driver that landed during E3 week with Xbox Game Pass for PC support, today the red team delivered its Radeon Software Adrenalin 2019 Edition 19.6.2 driver. Just as ...
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