This is our project submission for the Introduction to Unity course in 2021. You can find the project in two relevant branches. The first branch "parable-code" contains our adaptation of BoulderDash.
This is a C# script for an NPC (non-player character) in Unity that uses Inverse Kinematics (IK) to control the character's looking behavior. The script defines an NPC's target and applies IK weights ...
Blender is an incredibly powerful, free computer graphics program that provides a world-class, open-source graphics toolset for creating amazing assets in 3D. With Mind-Melding Unity and Blender for ...
The market for 3D interactive content, including video games and 3D entertainment, is expanding rapidly. Due to the COVID-19 pandemic, user engagement has risen across 3D entertainment platforms as ...
The 3D content industry sits at the intersection of gaming, social interaction and enterprise applications, and two names dominate investor conversations today — Unity Software Inc. (U) and Roblox ...
UNITY, the platform for creating and operating real-time 3D (RT3D) content, has announced a collaboration with HERE Technologies, the location data and technology platform, to partner on developing ...
Unity game engine maker Unity Technologies has acquired Codice Software to bring version control to real-time 3D workflows. The companies did not disclose the purchase price. The deal is a sign that ...
Unity said it has acquired Pixyz Software, a provider of 3D data preparation and optimization software. The price wasn’t disclosed. With Pixyz’s portfolio of products, creators in many industries can ...
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