This is a C# script for an NPC (non-player character) in Unity that uses Inverse Kinematics (IK) to control the character's looking behavior. The script defines an NPC's target and applies IK weights ...
This is our project submission for the Introduction to Unity course in 2021. You can find the project in two relevant branches. The first branch "parable-code" contains our adaptation of BoulderDash.
Unity said it has acquired Pixyz Software, a provider of 3D data preparation and optimization software. The price wasn’t disclosed. With Pixyz’s portfolio of products, creators in many industries can ...
Unity game engine maker Unity Technologies has acquired Codice Software to bring version control to real-time 3D workflows. The companies did not disclose the purchase price. The deal is a sign that ...
UNITY, the platform for creating and operating real-time 3D (RT3D) content, has announced a collaboration with HERE Technologies, the location data and technology platform, to partner on developing ...
Through Unity's New Service Partner Program, this new partnership delivers advanced interactive technologies to industries outside of gaming, including automotive, healthcare, and manufacturing As a ...