Early version of GPU-accelerated 2D particle simulation built in Unity 6 using Compute Shaders. It supports physics-based movement, attractors, dynamic sand-like interactions, and real-time particle ...
The app is a mini-game that will familiarise you with sprites, sprite movements, sprite collisions, sprite animations, particle systems and audio. Primera aplicación en Unity 2D. Pruebas de Sprites, ...
Google today announced new developer tools specifically for building mobile games. The company has launched a new 2D physics library called LiquidFun, a Google Play games plugin for Unity which works ...