The current pygame.sprite stub definition at pygame/sprite.py (stub) indicates that class _SpriteSupportsGroup(_SupportsSprite, _HasImageAndRect, Protocol) implies ...
#define game variables ground_scroll = 0 scroll_speed = 4 flying = False game_over = False pipe_gap = 150 pipe_frequency = 1500 #milliseconds last_pipe = pygame.time.get_ticks() - pipe_frequency score ...
Python is an excellent language for rapid application development and prototyping. With Pygame, a wrapper built around SDL, the same can be true for games. In addition, because its built on top of ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results