If you want a book on network programming, there are a few classic choices. [Comer’s] TCP/IP books are a great reference but sometimes is too low level. “Unix Networking Programming” by [Stevens] is ...
Curated list of resources about gameplay network programming techniques and architectures. Game networking is a subset of computer networking that specifically covers data replication, state ...
Elixir language, now at version 1.0, leverages Erlang VM to produce short, fast, and maintainable code for the Web and infrastructures Developers have another option for functional programming with ...