At Guerrilla, the Technical World Design team is responsible for empowering World and Quest design teams to create content in a clean, robust and scalable manner.
When Glen Powell heard his name might be in the mix for Edgar Wright's new adaptation of "The Running Man," he decided to be ...
A carefully calibrated cohort proves that impostor syndrome doesn’t disappear with success, but community can turn self-doubt ...
A busted Mario costume. An extremely old pinball machine—so simple you wonder how pinball ever took off. Fighting games… so ...
Last week, we got feedback about which design elements are overdone. This week, we’re flipping the script and asking 11 ...
Choosing the right AI has become part of the creative process, like picking the right camera lens or paintbrush.
The filmmaker sits down for a wide-ranging discussion of his film’s poignant themes, the challenges and joys of working with ...
Also: The weird and wild new music of Geese, the tweetstorm-inspired “Slam Frank,” the elaborate cocktails of Double Chicken ...
Richard Linklater’s dedication to the French New Wave has a conflict at its centre. On one hand, Nouvelle Vague presents a lot of interesting ideas about what art and cinema should be; on the other, ...
Digital Domain and Alex Millet on crafting photoreal horror for The Conjuring: Last Rites using Houdini, Solaris, and V-Ray ...
Homebrew is the best source for open source software yet, and makes installation easy. Here's what Homebrew is, how it works, ...
The private company that promised to be “financially viable on its own” is losing money — and using government subsidies to ...
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