Hello and a happy new week to you all! If you don't know the drill already, this is the Weekly Digest, in which we ...
"If you're going to go and create a live-service game competing with these other games, I think you're going to have to spend ...
While Valve's official policy forbids the third party sale of its games' cosmetics, its loot box monetization fuels a massive ecosystem of gambling and speculation—and in an interview with Eurogamer, ...