A system to move the player based on inputs WASD. Here the inputs are stored in a variable called MoveValue, that is a reference to a Vector3 variable, that can be used everywhere. And here the player ...
This package needs NaughtyAttributes. In Unity, go to Package Manager > Install package from git URL, then paste one URL after the other: ...
Feature / 'Unity 6 1 9 why am i getting a duplicate function error when i try to add a unity animation event key the duplic functions are onenable ondisable on two ...