First, create the Character Controller script (for me titled CharacterController), attach it to the Character object, and implement the following components before Start: Then, in Start, all we need ...
The code for a part II of character controller tutorial series. In this part we are moving from a "walking" and "jumping" capsule to an animated humanoid character which actually can only walk and ...
Unity3D is a popular game engine that has a wide range of features that can be used to create stunning games. Physics-based character controllers are one such feature. They allow the player’s ...