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A look at the evolution of computer graphics, from Steve Russell's original 1962 game Spacewar! to the cutting-edge 3D modelling techniques used by Jim Blinn. This clip is from Horizon. BBC Archive: ...
“There is a different way to represent 3D graphics than how everything else does it these days.” So begins one of the most interesting presentations of last month’s San Francisco conference week.
From gaming and creativity to AI and research, here’s what NVIDIA does in laptops and how it boosts speed, visuals, and ...
glxgears is a Linux demo for testing video hardware performance. To install glxgears on Debian/Ubuntu, use the "mesa-utils" ...