The glow effect is achieved using sprite outline in HDR colors (applied via shader) and bloom post-processing. For the bloom effect Unity Post Processing Stack (PPS) is used. You can replace it with ...
While trying to develop a 2D Unity game for a friend of mine (Github: WolfPark), I thought that while my friend decides on the art aesthetics of the game, I could further familiarise myself with the ...
Unity, the increasingly popular “build once, deploy anywhere” 3D game engine, is going 2D. At the company’s UNITE conference in Vancouver this morning, CEO David Helgason announced three things: ...
Up until this year, game engines were not something most gamers had to give much thought to beyond the one or two seconds their logos might appear while a game was loading. That's why this news about ...