News
Owing perhaps to the difficulty and extreme cost of building virtual worlds that can be seen, heard, explored, and interacted with in multitudes of other ways, video games have long made use of ...
Xenoblade Chronicles 3 developer Monolith Soft has revealed that it used significant procedural generation to cope with the vast increase in assets required to build the world of the ...
Procedural content generation (PCG) represents an innovative approach to the creation of video game elements through algorithmic processes. This methodology has evolved from early rule‐based systems ...
Does Starfield use procedural generation? It's a good question considering the sheer scale of the galactic game with over 1000 planets and 100 star systems, it makes sense that procedural generation ...
Dead Cells is a roguelike, Castlevania-inspired action-platformer, allowing you to explore a sprawling, ever-changing castle… assuming you're able to fight your way past its keepers. To beat the game ...
Todd Howard confirmed in an interview at Brighton Digital on November 2 that The Elder Scrolls 6’s map will be designed using procedural generation. The announcement has left some fans confused, with ...
Of all the trends that have swept the gaming space in the last decade or so, few have the staying power of procedural generation, which is writing a system of rules for creating content and letting a ...
Last week, the PC adaptation of popular board game Gloomhaven launched out of Steam Early Access, with its 1.0 version bringing tons of story missions, unique characters, a digital-exclusive ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results