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For the last few years, I’ve been running into presentation after presentation on generative art, meaning art created with code. Two talks at the Strange Loop 2018 conference in September were the ...
Last week I introduced the concept of generative art, P5.js, and some of the setup woes with P5.js. I left you with a scaffolding repository that gets all the project setup headache out of the way, ...
If you're used to programming on Khan Academy (i.e. this environment) or the online p5js editor, and you want to move past those environments (e.g. to increase the canvas size, as I did), this ...
This is Part 3 of the Sound with p5.js series. In this video, I cover how to working with "timing" and audio in the p5.js sound library. I look at how to add cues and jump to different points of time ...