This repository provides a basic implementation of a global illumination technique based on the concept of Radiance Cascades, as described in the paper Radiance Cascades: A Novel Approach to ...
This project demonstrates the implementation of dash mechanics for 2D and 3D games using Unity. Below is a detailed overview of the features and key components covered in this project. Force ...
Up until this year, game engines were not something most gamers had to give much thought to beyond the one or two seconds their logos might appear while a game was loading. That's why this news about ...
Unity, the increasingly popular “build once, deploy anywhere” 3D game engine, is going 2D. At the company’s UNITE conference in Vancouver this morning, CEO David Helgason announced three things: ...
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