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Direct3D is a low-level API for drawing primitives with the rendering pipeline or performing parallel operations with the compute shader. Direct3D is a low-level API for drawing primitives with the ...
This is the DirectX SDK's Direct3D 11 tutorial series updated to use the Windows 10 SDK without any dependencies on legacy DirectX SDK content. These are tutorials for writing Win32 desktop DirectX 11 ...
Valve contractor Joshua Ashton, who originally created the Direct3D9 to Vulkan layer D9VK which was eventually merged with DXVK, is now working to help VKD3D-Proton for Direct3D 12 to Vulkan. If you ...
The Khronos Group today released OpenGL 4.5, the newest version of the industry standard 3D programming API. The new version contains a mix of features designed to make developers' lives easier and to ...
Wine 3.0 is now available to help you run Windows applications and games on Linux, macOS, and BSD systems. Wine -- or 'Wine is Not an Emulator' -- is a compatibility layer that implements the Windows ...