Unexpected double lives, mysterious alternate realms, impending environmental doom, tech addiction, the complexities of parent-child relationships, gender fluidity, racial justice—these are just a few ...
Acting department chair Jimmy Calhoun, student Derrick Forkel and faculty member Brendan Gallagher talk about what makes SVA's undergraduate Computer Art program special. Find out what makes each ...
The School of Visual Arts in New York City is offering a peek at some of its outstanding in-progress thesis projects from the school’s various animation-driven departments. SVA’s innovative and ...
Computer gaming and animation represent a dynamic nexus where cutting‐edge technology meets artistic practice. This interdisciplinary field encompasses the design of interactive digital environments, ...
The School of Visual Arts’ animation departments — BFA Animation; BFA Computer Art, Computer Animation, and Visual Effects; and MFA Computer Arts — have an amazing and diverse group of alumni that ...
OpenAI is providing the technical tools for an AI-animated film called 'Critterz,' which is set to debut next year.
We take seamless computer animation for granted these days. It’s hard not to when it’s growing increasingly difficult to decipher between reality and various simulated worlds. But computer animation ...
Animation powers the stories we watch, play and share. Take your craft further with advanced practice, research and professional development. The Bachelor of Screen Arts (Honours) Animation major ...