Sony is launching its first camera tracking system, OCELLUS (ASR-CT1). OCELLUS is designed to simplify and facilitate augmented reality and virtual production applications in broadcast and cinema by ...
The Follow Me module uses the virtual beam location of a Sennheiser TeamConnect Ceiling 2 (TCC2) microphone to identify each new voice and steer the camera to their seating position. Xilica has ...
In a multi-camera system, objects move from fields-of-view (FoV) of different cameras. For example, in our garage setting, we have around 150 cameras – each camera covering a few 10s of meters of ...
The Ocellus system enables stable marker-free tracking with multiple sensors and seamless integration with Sony and non-Sony cameras for in-camera VFX and augmented reality. Sony has introduced a ...
Slapshot has announced the launch of an AI Camera Tracking tool. Designed to meet the needs of VFX artists in 2D compositing, the solution aims to enhance operational workflows. The professional-grade ...
This project uses the Unity3D-CameraOpticalFlow unity package which is a GPU based optical flow system to generate movement data. Then converting this movement data into Head and Eye parameter values ...
NVIDIA introduces a comprehensive multi-camera tracking workflow to enhance safety and optimize operations in large spaces. Large spaces such as warehouses, factories, stadiums, and airports often ...
1 Department of Technology, Northern Illinois University, DeKalb, IL, USA. 2 Department of Electrical Engineering (Graduate Student), Northern Illinois University, DeKalb, IL, USA. The paper presents ...
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