According to the documentation the Visual Effect Graph enables you to author visual effects using Node-based visual logic. This repository provides examples for some specific cases in VFX Graph such ...
Unity 6.x’s Visual Effect Graph currently lacks built-in spatial partitioning, but with CustomHLSL, advanced integrations are now possible. This sample demonstrates GPU-based flocking using a compute ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results