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Add "SSSCamera.cs" on the main camera Add "SSSObject.cs" on the human model Transform the options until you are satisify with the effects. Please Do not use vertex displacement shader on human model!
The Cross-Section Shader for Unity is a versatile tool designed to visualize cross-sections of 3D models. Created using Unity's Shader Graph, this shader clips objects along a defined plane, revealing ...
The Unity plug-in Shader Forge launched over five years ago, and it often pops up in conversations and top lists about essential development tools. It enables people to quickly change the appearance ...
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