This is a custom inventory management system for 2D games developed in Unity. The system provides flexible and extensible functionality for managing items, slots, and interactions within an inventory.
This project is a simple inventory system developed in Unity, allowing players to manage their inventory in a game environment. It provides basic functionalities such as adding and removing items from ...
Unity, the increasingly popular “build once, deploy anywhere” 3D game engine, is going 2D. At the company’s UNITE conference in Vancouver this morning, CEO David Helgason announced three things: ...
Up until this year, game engines were not something most gamers had to give much thought to beyond the one or two seconds their logos might appear while a game was loading. That’s why this news about ...
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