SpeedTree is used in almost every CG industry these days, from video game development to film VFX and Archviz. It's a powerful and flexible software that offers procedural modelling tech in an ...
Adapts a copy of version 2 of the UE4 Sun Temple assets from the NVIDIA's ORCA Project, which can be found at https://developer.nvidia.com/orca. Simply put, the ...
SpeedTree Controller 3.0 lets Houdini artists break, regrow and shade trees with Karma: new features, same procedural roots The latest SpeedTree Controller 3.0 release gives Houdini users a few new ...
SpeedTree 10 is out, offering a streamlined workflow, improved integration with major platforms, and faster processing for 3D vegetation creation. SpeedTree 10 has been officially released, bringing a ...
As a temporary replacent for the HDRP missing shader solution. Note that there's SpeedTree v8 support included in HDRP 12 now. Its adviced to use that shader instead if your project is on Unity ...
COLUMBIA, SC - Drawing heavily from the input of the world's leading game developers and publishers, Interactive Data Visualization, Inc., today releases SpeedTree® 4.0, loaded with improvements ...
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