Students will create realistic, interactive, three-dimensional objects through the use of application programming interface (API) libraries and best practices. Students will also develop fully formed ...
Audio Shader Studio implements real-time audio feature extraction and maps these features to GPU shader uniforms, enabling the creation of sophisticated audio-reactive visualizations. The platform ...
On-time Delivery of Four OpenGL ES Specifications also for provide Enhanced 3D in fixed function hardware and safety critical markets August 2, 2005 - SIGGRAPH, Los Angeles, California - The ...
Graphics Edge: "Bare metal" API technologies such as Direct3D 12 and Vulkan have given engine programmers new opportunities to create captivating and fast 3D gaming worlds. The job is not done yet, as ...
S haderMark 2.0DirectX 9 Pixel and Vertex Shader 2.0 performance To measure pure DirectX 9 Shader 2.0 performance, we make use of ShaderMark 2.0 as supplied to us by Thomas Bruckschlegel, the ...
ShaderMark 2.0DirectX 9 Pixel and Vertex Shader 2.0 performance To measure pure DirectX 9 Shader 2.0 performance we make use of ShaderMark 2.0 as supplied to us by Thomas Bruckschlegel, the programmer ...
Abstract: Volume rendering of multiple intersecting volumetric objects is a difficult visualization task, especially if different rendering styles need to be applied to the components, in order to ...
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