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This article is part of the Electronics History series: The Graphics Chip Chronicles. In early 2018, NVIDIA showcased hardware-accelerated real-time ray tracing using its DGX system and the DXR API.
Over the last few years, if you're a gamer or PC hardware enthusiast, you've probably heard the term "ray-tracing" bandied about quite a bit. Actually, you likely heard it before that, but with the ...
Real-time ray tracing is finally starting to become commonplace in high-end PC games and even some PS5 and Xbox Series X games. Most of them come with a performance hit, letting the player choose ...