Procedural generation is a big part of game design these days. Usually you generate your map, and [Fractal Philosophy] has decided to go one step further: using a procedurally-generated world from an ...
STALKER 2: Heart of Chornobyl has a huge map for players to get lost in. It is significantly larger than its predecessors, offering a seamless and immersive experience within the Chornobyl Exclusion ...