Abstract: We propose a mesh geometry coder that utilizes spectral methods and a set partitioning approach for coding the spectral coefficients. The spectral method of [1] not only achieved high ...
The Bentley-Ottmann algorithm is a fundamental algorithm in computational geometry, particularly for finding all intersections in a set of line segments. This repository provides a C++ implementation ...
Abstract: This work proposes a progressive mesh geometry coder, which expresses geometry information in terms of spectral coefficients obtained through a transformation and codes these coefficients ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results