I created this driver as a demonstration for how to write some of the most common things a SteamVR/OpenVR driver would want to do. You will need to understand C++11 and some C++17 features at least to ...
First up, if you're looking for my upcoming Vive unboxing video, this isn't it! When my Vive arrived earlier this month, I'd decided to let it sit in its box for a while. The most recent communication ...
I don't have any plans to update this repo anymore as my interests have moved elsewhere. It's been a couple years since I wrote this and I'm sure at some point it will / already has stopped working, ...
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