Homebrew is a package manager for macOS that simplifies the installation of necessary libraries. This will open the OpenGL window, running the main.cpp or other source files defined in the project.
OpenGL itself doesn't handle things like creating windows, handling user input (mouse, keyboard), or managing contexts across different platforms, but glfw does. glfw is a helper library that sits on ...
The broad industry support Apple is building around OpenCL will help increase the critical mass behind OpenGL, the 2D and 3D graphics language Apple uses extensively in Mac OS X. Since the mid 90s, ...
With Microsoft becoming increasingly marginalized in areas like mobile media, DirectX is becoming less of a must-use toolset and more of a gaming-specific one. The other side of the coin is, of course ...
Just four and a half months after releasing the OpenGL 4 specification, the Khronos Group has released the final version of the OpenGL 4.1 specification. OpenGL 4.0 brought feature parity with ...
March 11, 2010 – San Francisco, GDC 2010 – The Khronos™ Group today announced the release of the OpenGL® 4.0 specification; a significant update to the most widely adopted 2D and 3D graphics API ...
Good news for those of us annoyed by the poor OpenGL performance of games built with Unity, as the Unity engine will have a unified OpenGL rendering system. Currently Unity has OpenGL desktop which is ...
I am an undergraduate Biomedical Computing Science major @ Rochester Institute of Technology in New York.<BR><BR>This summer, I have a CO-OP at the University of Pittsburgh (where I want to attend ...
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