343 Industries made Halo Infinite on its Slipspace Engine. A recently published report now gives us a bit of insight on why the studio decided to work with Slipspace instead of using Epic’s Unreal ...
Developers almost chose Unreal Engine, but a few factors held them back. Halo is such a behemoth of a video game franchise for Microsoft. However, the latest game failed to meet some of the ...
Remasters aren't exactly new for the Halo franchise. Halo: Combat Evolved received its first visual remaster in 2011, and ...
It’s sort of a big deal — or at least it would be, if it didn’t feel so routine.
TL;DR: Halo Studios will reveal new details about its next project at the Halo World Championships in October, following its transition to Unreal Engine 5 and rebranding from 343 Industries.
There were headlines about the next Xbox console this week, but the biggest news out of Microsoft's gaming division actually ...
Campaign Evolved this week, and my impressions are… complicated. While Campaign Evolved certainly seems like a well-done ...
Unreal Engine was recently awarded Best Game Engine at the Pocket Gamer Mobile Games Awards. Everything the developer needs - out of the box. Mobile tools battle-tested in Fortnite Battle Royale.
Halo, Gears of War, and Forza, are Xbox’s biggest and most iconic franchises. The trio are synonymous with the brand. So while Xbox has become far more open to porting some of its “other” exclusives ...
MetaHuman is a framework developed by Epic Games that allows developers to create and animate realistic and expressive digital humans (MetaHumans). MetaHuman has now left early access and is now ...
Aaron McKinley is a writer, blogger and video game enthusiast with over five years of experience in web content and many more in playing games until the wee hours of the morning. His work spans many ...