The Communications Ministry, through the Malaysian Communications and Multimedia Commission (MCMC), is reviewing the best and ...
Malaysia Esports Federation says the new guidelines were discussed with the youth and sports minister and Roblox ...
In Roblox, players use an in-game currency called Robux. These are used to purchase cosmetic items to furnish avatars with.
Advertising is Roblox’s biggest profitability lever. Older users already make up most of Roblox’s daily active users, and retaining them as they spend more could dramatically improve monetization.
Roblox, a world-building video game, has about 40 million players under age 13 – or more than a third of its user base.
The US gaming platform has faced repeated criticism for failing to protect its youngest players from online risks.