Abstract: In virtual reality, particularly in gaming applications, the hands used are generic representations that move using a controller. An individualized hand representation can create a more ...
In Human-Robot Interaction (HRI), accurate 3D hand pose and mesh estimation hold critical importance. However, inferring reasonable and accurate poses in severe self-occlusion and high self-similarity ...
Abstract: In this paper, a 3D hand model fitting method is presented which can recover the accurate finger positions for a virtual keyboard system. The 3D hand model consists of a detailed polygonal ...
Many 3D scanners are built to scan whole objects, but that doesn't necessarily cut it if you're trying to scan a specific part. Ever try to map your own hand? Yeah, that doesn't work very well.
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