Generally speaking, writing your own games for retro consoles starts with C code. You’ll need to feed that through a console-specific tool-chain, and there’s certainly going to be some hoops to jump ...
Hi All,<BR><BR>I just wanted to get people's opinions on the D programming language (merits, demerits, etc.)<BR><BR>I'm basically looking to pick up another language (mostly for fun), and was ...
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