Computer Graphics Programming in OpenGL with C++. Since there is no official repository with the book's program code, I took it upon myself to create this repository to help the book's readers access ...
mmp/pbrt-v3 The renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys. mitsuba-renderer/mitsuba ...
Computer programming is the art and science of telling a computer to do a task. It is about writing a set of instructions, known as code. This code will be in a language that the program is designed ...
Graphics devices. Interactive graphics systems. Drawing algorithms. Lines and polygons. Curves and surfaces. Representation of 3-D objects. Perspective. Techniques for visual realism. The course will ...
Computers are all around us. How does this affect the world we live in? This course is a broad introduction to computing technology for humanities and social science students. Topics will be drawn ...
As a Computer Games Design and Programming student, you'll learn how to take your game ideas from concept, through production to final release using industry-standard design and development techniques ...
This page contains term-specific information on our newest course offerings, namely those for CS 489: Special Topics. Please note that we cannot guarantee that these courses will be offered again in a ...
Third year Computer Graphics students generated photorealistic images using a computer graphics teaching framework in the Department of Computing. As part of the Computer Graphics course, students are ...