In the following tutorial we will learn the alternate way to skin the mesh in Maya apart from usual painting based skinning . We will use Mayas multipurpose Component Editor for this . You may ask why ...
To get started, open up the zombie.fbx file from the practical resources folder in a new Maya scene. You should see a 3D model of a Zombie. If you don’t see the textures on the model, press ‘6’. In ...
In this short tutorial I am gonna tell you how to export animation from one file to another in Maya. In a scenario where you have some animation done for one character and want that same animation in ...
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