Wszystkie dane modelu, tj. współrzędne wierzchołków, wektory normalne, współrzędne teksturowania są przekazywane bezpośrednio w kodzie (czyli nie korzystamy z gotowców z tematu 1). Można wykorzystać ...
Welcome to the GFX Game Engine – an open-source framework designed to make game development simple, powerful, and accessible. With version 1.5.0, GFX now takes a big leap into 3D game development ...
Abstract: Morphological visualization is one of the key technologies for constructing virtual plant. The three-dimensional organ maps of rice are constructed by OpenGL, combining the characteristics ...
The Khronos Group, arbiters of the OpenGL 3D specification and a range of related specifications, has announced version 3.1 of OpenGL ES, its 3D API oriented toward mobile systems. The headline ...
The Khronos Group, a consortium that includes major media-centric companies like ATI, Intel, NVIDIA and SGI, will release the latest version of the OpenGL ES specs at the Game Developer’s Conference ...
D/AVE NX is a shader based OpenGL ES 3D GPU core and the latest and most powerful addition to the D/AVE family of rendering cores. It is targeted for ...
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