This repository contains a hardware accelerator implementation of the Bresenham Circle Algorithm. The Bresenham Circle Algorithm is a popular algorithm used for drawing circles on a display or in ...
This is a Verilog implementation of a synchronous drawing unit that is capable of drawing circles to a 640x480 framestore using Bresenham's Circle Algorithm. The design is synthesizable to a Xlinx ...
So I'm taking a computer graphics course in openGL right now, and for the first lab we are to among other things implement three line drawing routines. First off a normal DDA algorithm, that's easy..
[Editor's note: For an intro to floating-point math, see Tutorial: Floating-point arithmetic on FPGAs. For a comparison of fixed- and floating-point hardware, see Fixed vs. floating point: a ...
Abstract: Todays, the use of technology has increased significantly. The human's life activities are dependent on the technology in order to accomplish the daily tasks. By considering the emerging of ...
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