This organization contains C# versions of Brackeys Godot tutorials (since they decided to go with GDScript). All credit for the projects goes to Brackeys. Only those projects and tutorials with a ...
As soon as the project has been created you can use your regular IDE (e.g. Rider or VS — look for Godot integration plugins) Don’t bother with the source editor within the Godot editor, it is barbones ...
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