So far I haven't been able to port a blender shader where I use a difusse simple shader, convert it into a rgb value, then use a color ramp to create a basic toon shader, then I use it in a mix ...
This add-on is alpha code and is not tested beyond light use on a personal project. It supports only Value and Color input sockets, and DOES NOT PRESERVE NODE LAYOUTS. Save a copy of your work and use ...